top of page

3D Environment Art

Abandoned Skies (Concept by David Jones)
Tag: Modeling, Texturing, Lighting, Compositing
Program used:
Maya, Substance Painter, Vray, Nuke, Photoshop

City under Cave
Program used: Quixel Megascan, Unity HDRP, Shader Graph, C#

City under Cave
Program used: Quixel Megascan, Unity HDRP, Shader Graph, C#

City under Cave
Program used: Quixel Megascan, Unity HDRP, Shader Graph, C#
1/2

Hidden Celestial Fall
Tag: Level Design, Lighting, Shaders
Program used: Quixel Megascan, Unity HDRP, Shader Graph


Sunlit Canyon
Tag: Level Design, Lighting
Program used: Quixel Megascan, Unity HDRP
Texturing
(only responsible for texturing/rendering, model provided by Think Tank )
Program used: Substance Painter, Maya, VRay
Sculpting

Program used: Zbrush
Models & Materials
Iridescent
Program used: Maya

UIUX
bottom of page